Hidden Guenter Eger Introduction
Juvarra 3D
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Hidden Guenter Eger
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Bibliotheca Hertziana, Max Planck Institute for Art History
Visualisation of Filippo Juvarra's Palace Project and Garden Plan (1705)
Case Study in the Project:
3D-Bridge - Transferring cultural heritage with new technology
Financed by the European Union

Elisabeth Kieven, Hermann Schlimme, Günter Eger

Transfer of Cultural Heritage


Objectives: The basis of the project is to study European cultural heritage (especially architecture) and to adapt the results among other things to building preservation and history of architecture. The project aims to develop new technological tools for the visualization of cultural heritage. By applying new technologies, European cultural heritage will be translated into the language of the future societies and media literate generations.

The Bibliotheca Hertziana's contribute to the 3D-Bridge is a project of the visualization of Filippo Juvarra's design for the Concorso Clementino of 1705: A palace for three noble persons of equal range. The computer model will unfold the conceptual thinking of this important european architect. To allow an individual research of the complex geometrical ensemble, the model will not be rendered as a predefined movie. It will be a virtual environment, so everyone can walk through the model on its own.

Methods: The original plans were scanned and then prepared in Adobe Photoshop for the use as sourcefiles in Autodesk Maya. The textured model was then exported to the Unreal Editor and optimized for realtime presentation.

Juvarra's original plans show some unresolved details or even different solutions for the same constructional element. Some were not fully resolved in his design process. The discoveries and their resulting decisions in building the 3D model are listed in the construction records.

Results: The final virtual reality environment of the Juvarra design is now available as a download from our website. You can read a description of our approach and the results we achieved using the 3D model (pdf-download). You can also explore Juvarra's design concept on your own. You can walk through the whole site and enter the main palace and walk through every single room.

Conclusions: The project succesfully shows, that new technologies can help to research an architects design. Making a 3D model teaches the understanding of spatial concepts,which are underneath the visibility of the geometrical figures of the constructional elements. Only the translation of a 2D drawing into a 3D model discovers every spatial relationship of a design.

Outlook: The next step should be reconstructing further designs of Filippo Juvarra to be able to relate them together to understand the professional development of this architect. Also the comparison with Carlo Stefano Fontana's design for the Concorso Clementino 1705 (second prize) can illuminate the completely different spatial concept of these two architects, performing the same task.

This project has received financial support from European Commission's programe "Culture 2000". This publication reflects the view only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein. Disclaimer: Fr den Inhalt der aufgelisteten Internetseiten ist die Bibliotheca Hertziana (Max-Planck-Institut) nicht verantwortlich. The Bibliotheca Hertziana (Max-Planck-Institut) is not responsible for the contents of the websites listed.

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